where ¿;G, nG and ZG are the barycentre coordinates in inertial coordinate system, T1 and T2 are coordinate transform matrix given by cosvcos0 cos vsin0sinp - sinvcosp cos vsin0cosp + sinvsinp sinvcos0 sin vsin0sinp + cosvcosp sin vsin0cosp - cosvsinp - sin0 cos0sinp cos0cosp

1 tan0sinp tan0cosp 0 cosp - sinp 0 sinpsec0 cospsec0

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This first volume will guide you through the basics of Photoshop. Well start at the beginning and slowly be working our way through to the more advanced stuff but dont worry its all aimed at the total newbie.

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